logo

We are here for you

KEEP CONNECTED

Color Grading: DaVinci Resolve Software Interface

      If you are a first-timer or you just want to know the basic knowledge of Color grading you would search the internet and look for the fastest way to learn it. There might be several insights on the web to help you go through the program. Of course, everyone begins with the basic and it all starts with the body parts or the whole interface. The usually used parts will be discussed on this entry so eventually, there are a lot more to know and explore. As of now few parts would make a great impact for beginners.

Inside Davinci Resolve are the 4 phase tabs. The MEDIA, EDIT, COLOR and DELIVER.

MEDIA

The location of your files.

If your media file is a finished video you could use the scene cut detection to easily make correct cuts. A basic description of how to use the Scene Cut Detection tool in Davinci Resolve is to split apart the scenes of one video file. 

EDIT

It is like the typical editing program where you make cuts, transitions, scaling and other usual editing tools.

COLOR

This is the phase where you color grade.

DELIVER

When done editing and color grading your footage you can now render on this tab. 

On the lower left side of the Color tab is the color wheel. This is where the grading happens wherein you can play the cursor and achieve the look or do the basic color correction. As the above illustration shows there are 3 kinds of them you can switch which part to use by clicking the tiny circle pointed on the picture.

PRIMARIES WHEELS

Lift – shadows / blacks
Gamma – midtone or the range of tone which lies between highlights and shadows with detail.
Gain – above the midtone but still affecting subtle changes between the midtone and shadows.
Offset – adjusts the overall color

PRIMARIES BARS

Changes that occurs is the same as the primaries wheels except this are represented by bars so you could only adjust particular red, green, and blue channels.

LOG

The effect here is only in their range. Unlike the before wheels when adjusting them some parts of the color applies a  tint.
NODE – takes the image information it receives at its input, applies some combination of operations, and presents the resulting image at its output.

SCOPES

Parade – It is like the actual presentation of the given footage appearing as separated red, green and blue channels.
Waveform – Almost the same as parade except they are combined together if the red, green and blue channels meet a white will occur.
Vectorscope – Indicate the skin color
Histogram – Represents the pixel colors.

RGB MIXER

The adjustment of separate red, green and blue saturation.

CURVES

The Curves. 1. The configuration for this is almost the same as the wheel the difference is you get to pick the specific range 2. Hue vs Hue, by using the picker tool or just clicking which color on your footage you can easily make changes in its individual color. 3. Hue vs Sat, here you can change the saturation of a certain part of your image. 4. Hue vs Lum, though this is rarely used because the selections most of the time is not precise, it’s purpose is to change the luminance level of a certain picked color. 5. Lum vs. Sat, this is used for keeping the right black and white color. From its name, it changes the luminance level of saturation. 6. Sat vs Sat, Adjusts the black and white intensity, or contrast level on the selected part of saturation.

There are really a lot more to know and on the good side, the basic would be a great help to move around the program. Besides knowing the interface it is also better to learn basic color theories like saturation, brightness or contrast levels. There are sometimes conflict when you wanted it bright, colorful or in both terms.  Say for instance you wanted it more contrast but not too dark. When it comes to these situations you would know which part of the program to use and by how means.

Leave a Reply

Your email address will not be published. Required fields are marked *